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- on exitFrame
- global stage
- if stage = 14 then
- if (the top of sprite 19 > 52) and (the left of sprite 19 > 75) and ((the top of sprite 19 < 80) and (the left of sprite 19 < 114)) then
- set the visible of sprite 19 to 0
- set the puppet of sprite 19 to 0
- set stage to 15
- set the visible of sprite 2 to 1
- sound stop 2
- go(the frame + 1)
- end if
- end if
- updateStage()
- go(the frame)
- end
-